using UnityEngine.SceneManagement;

namespace Verse;

public static class QuickStarter
{
	private static bool quickStarted;

	public static bool CheckQuickStart()
	{
		if (GenCommandLine.CommandLineArgPassed("quicktest") && !quickStarted && GenScene.InEntryScene)
		{
			quickStarted = true;
			SceneManager.LoadScene("Play");
			return true;
		}
		return false;
	}
}
